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Home / Walkthrough / Get to Marlowe

The club · back from that labyrinth · not a chapter

Get to Marlowe

The last recipe, 7.62 ammo, is on the third shop after you return. This is the stretch where Librarian becomes possible.

Part of Hunt Marlowe.

Published guides say this stretch closes behind you. Manual save before you move on.

Buy 7.62, craft anything you have been postponing, and open the private-room keypad.

Check before you move on

  1. Crafting recipe

    Ammo pack, 7.62

    Before you leave Third shop, after you return from the labyrinth. Last of the 12 recipes in the published route.

    200 coins. 4 Scraps + 4 Gunpowder.

  2. Keypad

    Private bathroom cupboard

    Before you leave First room on the right after the puzzle-box door.

    Reported code 1923. The clue picture is in the next room.

    Graded hints

  3. Trophy action

    Trickshot

    Kill 2 enemies with one shot. The guide's method is the assault rifle with AP rounds, on the cultists after the hobby horse or later in the sewer.

    A comment reported a shotgun kill. The guide author could not reproduce that.

  4. Trophy action

    Lord of War

    Fill all 5 attachment slots on one gun. The guide recommends the SMG: drum or laser, linear compensator, heavy foregrip, supersonic bullets, skeletonized bolt carrier.

    If it does not pop, the guide says to reseat the drum magazine or swap it for the laser. Later shops may still sell the missing piece. The last shop is immediately before the final fight.

Puzzles on this objective